Allura's Gambit

Allura's Gambit is an event involving Allura McCoy after she, Chrissie MaCockenshipiel, Soval Yoccm, Samuel Dleifneb, Mew, Miss Glowbug, and Susan Wise disappeared at the beginning of Azumanga Randomness RPG.

Known Details
Over the span of 362 years in The Void, Allura carried out a plan involving the collection of a very rare substance. As she stated during The Reason Why:

"I recall that I could have abandoned you many years ago, Chrissie – I took a very great risk then, one that could have killed us both, and you know for certain that I didn't have to subject you to it!"

"...I didn't have enough for your brother and the rest."

"...I thought I only had enough for me, but it still managed to work after giving you half. [...] I only wish your attitude had been left behind."

The gambit was a success, thrusting Allura and Chrissie out of the Void. Allura ended up on Gem'ick, and remarked that "I managed to do it – I took a huge gamble on both myself and Chrissie...I took an immense chance to get away from that horrid place, and it worked..."

Chrissie, meanwhile, found herself on Sho'yobubs and became Queen of the natives. It took another 20 years before the two reunited, after which they remained together until Chrissie's death.